Interfaces

The Design Engineering Magazine

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What makes an interface feel great?

I think a lot about what makes an interface feel great.

When you go from using a good product to a great one, you can feel the difference. It’s often hard to point to what makes it though.

It’s usually not a single thing, but instead a lot of small things that add up.

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Designing interfaces

Great design is invisible. It guides users without them ever noticing.

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Designing interfaces

Great design is invisible. It guides users without them ever noticing.

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In the age of artificial intelligence, building fast is no longer an advantage. When most things can be replicated with a single prompt, just building something isn’t enough.

Products that are going to stand out and last are those that are built extremely well, with intent and extraordinary care.

That’s what Interfaces focuses on.

Read by designers, engineers and design engineers at

About Interfaces

Articles on my website have been read more than one million times and it makes me very happy that people find them useful.

Interfaces is where I share everything I know and continue to learn about building great interfaces and products.

Issue
14
Typography manual for the webJuly 2026
Issue
12
Building an animated sign-in dialogJune 2026
Issue
9
Claude CodeOpus 4.8
>/make-interfaces-feel-better
/make-interfaces-feel-betterDesign engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows.
Details that make interfaces feel betterMay 2026
Issue
2

I cover a variety of topics from animation and typography to layout, color and everything else that is a part of building a great interface.

The Interfaces magazine issues page

How it works

Once you subscribe, you get full access to the Interfaces platform. This includes all previously released issues with interactive demos and code snippets.

At least one new issue is released every month.

You also get access to a curated library of resources, tools I personally use, agent skills and a private Discord community.

April 2026
May 2026
June 2026
July 2026

New issue every month

At least one new issue is released every month.

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Interactive demos

Concepts are explained through interactive demos instead of text only.

<AnimatePresence mode="popLayout" initial={false}>
  <motion.div
    key={isCopied ? "check" : "copy"}
    initial={{ opacity: 0, scale: 0.25, filter: "blur(4px)" }}
    animate={{ opacity: 1, scale: 1, filter: "blur(0px)" }}
    exit={{ opacity: 0, scale: 0.25, filter: "blur(4px)" }}

Source code

Most examples and demos include the source code.

/better-ui
/better-typography
/better-colors

Agent skills

Skill covering many of the topics explored in the magazine.

Bookmarks and tools

A curated library of resources and tools I personally use.

Private Discord community

Discord community to discuss issues and meet like-minded people.

Nice to meet you, I’m Jakub

I’m a founding design engineer at Interfere. I write articles about a variety of design engineering topics on my website and I built oklch.fyi.

I care deeply about craft and quality and I like to make people feel something through my work. I’m obsessed with details and I spend an unreasonable amount of time making sure they feel right.

Previously, I worked at OpenSea and a few other companies. You might have seen some of my work on Twitter or my code on GitHub.

Read three issues for free

Get a for feel for Interfaces. Each issue covers a different topic from start to finish.

Details That Make Interfaces Feel Better

  1. 00Introduction
  2. 01Text wrapping
  3. 02Concentric border radius
  4. 03Animate icons contextually
  5. 04Make text crispy
  6. 05Use tabular numbers
  7. 06Make your animations interruptible
  8. 07Split and stagger entering elements
  9. 08Make exit animations subtle
  10. 09Align optically, not geometrically
  11. 10Use shadows instead of borders
  12. 11Add outline to images
  13. 12Before and after
  14. 13Skill

These issues are free to read and give you a glimpse into what the magazine is about, how the issues are structured and what the content looks like.

Every issue so far

16 issues have been released so far. A subscription gets you all of them, plus every new issue that comes out.

  1. Issue
    16
    Accessibility as craft
    New
  2. Issue
    15
    Working with type
  3. Issue
    14
    Typography manual for the web
  4. Issue
    13
    Less is more, more or less
  5. Issue
    12
    Building an animated sign-in dialog
  6. Issue
    11
    Reviewing your animations
  7. Issue
    10
    Sharing your work online
  8. Issue
    9
    Details that make interfaces feel better
  9. Issue
    8
    Using gestures in motion
  10. Issue
    7
    Drag gestures on the web
  11. Issue
    6
    Using AI as a design engineer
  12. Issue
    5
    will-change in CSS
  13. Issue
    4
    How I use shared layout animations
  14. Issue
    3
    Understanding gradients
  15. Issue
    2
    What are OKLCH colors?
  16. Issue
    1
    Introduction

Start building great interfaces today

Quality matters more than it ever has in software. If you care about craft, you like to sweat the details and want to learn more about design and engineering, I think you’ll enjoy the magazine.

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  • Agent skills

  • Private Discord community

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Everything in Monthly and Yearly, plus:

  • Early access to new issues

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This is what some subscribers say about Interfaces:

It changed the way I pay attention to detail in the products I use every day. I think about the intention behind a design more than ever.
Alessandro Latour
Alessandro LatourProduct Designer, Freddie Mac
If you are starting to realize the importance of taste in building for the future, I can’t recommend this enough.
Luke Shiels
Luke ShielsFounder, Interfere
The level of craft in every article is extraordinary. I wish Interfaces existed when I started designing for the web.
Vu Minh Hieu
Vu Minh HieuDesign Lead, Marinade Labs
The writing and the design of Interfaces make it clear that Jakub doesn’t just advocate for good taste and high quality, he practices it himself.
Karl Grossmann
Karl GrossmannFounding Engineer, Qodia
I can’t imagine being a designer without following Interfaces. At a time when so much AI is shipping bad design, it’s essential.
Eduardo Amaral
Eduardo AmaralSenior Product Designer, Clinia
Go check out Interfaces! There’s so much to learn in there.
Paul Faivret
Paul FaivretHead of Design, Interfere

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