Interfaces

The Design Engineering Magazine

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What Makes an Interface Feel Great?

I think a lot about what makes an interface feel great.

When you go from using a good product to a great one, you can feel the difference. It's often hard to point to what makes it though.

It's usually not a single thing, but instead a lot of small things that add up.

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Designing interfaces

Great design is invisible. It guides users without them ever noticing.

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Designing interfaces

Great design is invisible. It guides users without them ever noticing.

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In the age of artificial intelligence, shipping fast is no longer an advantage. When anything can be replicated in minutes, just building something isn't enough.

Products that are going to stand out and last are those that are built extremely well, with intent and extraordinary care.

That's what Interfaces focuses on.

About Interfaces

I love writing and sharing what I learn. Articles on my website have been read more than one million times. It makes me very happy that people find them useful.

Interfaces is where I share everything I know and continue to learn about building great interfaces.

I cover a variety of topics from animation and typography to layout, color and everything else that is a part of building a great interface.

Using Gestures in MotionApril 2026
Understanding GradientsMarch 2026
What Are OKLCH Colors?February 2026
How I Use Shared Layout AnimationsJanuary 2026

How It Works

Once you subscribe, you get full access to the Interfaces platform. It includes all released issues with interactive demos and code snippets.

At least one new issue is released every month.

You also get access to a curated library of resources and tools that I personally read and use, along with agent skills and a private Discord community.

April 2026
May 2026
June 2026
July 2026

New issue every month

At least one new issue is released every month.

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Interactive demos

Concepts are explained through interactive demos rather than text only.

<AnimatePresence mode="popLayout" initial={false}>
  <motion.div
    key={isCopied ? "check" : "copy"}
    initial={{ opacity: 0, scale: 0.25, filter: "blur(4px)" }}
    animate={{ opacity: 1, scale: 1, filter: "blur(0px)" }}
    exit={{ opacity: 0, scale: 0.25, filter: "blur(4px)" }}

Source code

Most examples and demos include the source code.

/interfaces
Coming Soon
/make-interfaces-feel-better
/oklch-skill

Agent skills

Skill covering many of the topics explored in the magazine.

Bookmarks and tools

A curated library of resources and tools that I personally read and use.

Private Discord community

Discord community to discuss issues and meet like-minded people.

Nice to meet you, I'm Jakub

I'm a founding design engineer at Interfere. I write articles about a variety of design engineering topics on my website and I built oklch.fyi.

I care deeply about craft and quality and I like to make people feel something through my work. I'm obsessed with details and I often spend an unreasonable amount of time on them.

Previously, I worked at OpenSea and a few other companies. You might have seen some of my work on Twitter or my code on GitHub.

Start Building Great Interfaces

Quality matters more than ever. If you care about building great interfaces, you like to sweat the details and want to learn more, I think you’ll enjoy the magazine.

Monthly

$7.99/ per month
  • New issue every month

  • Resource library

  • Interactive demos

  • Source code

  • Agent skills

  • Private Discord community

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$79.99/ per year
  • New issue every month

  • Resource library

  • Interactive demos

  • Source code

  • Agent skills

  • Private Discord community

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The magazine launches with a set of 3 initial issues. After that, at least one new issue is released every month. The magazine is constantly being updated and improved based on your feedback.

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